Characters are created for the outsourcing and ready renders are used as illustrations during different events in the game. My role, during the creation process, was to explore different ideas, create concepts and later provide feedback to the outsourcing artists. With some characters I got an opportunity to work from the sketch to the render.
Surviving the Aftermath is a post-apocalyptic survival colony builder from Paradox Interactive and Iceflake Studios.
Art Director: Matti Manner